int X = 1;
int Y = 1;
int sx = 1;
int sy = 1;
float back = 255;
float yback = 255;
void setup() {
size(800,800);
background(255);
}
void draw() {
background(back,0,yback);
back =(mouseX/3.1373);
yback =(mouseY/3.1373);
ellipse(X,Y,10,10);
if( X > 810) {
X += -810; }
if( Y > 810) {
Y += -810; }
if( X < -10) {
X += 810; }
if( Y < -10) {
Y += 810; }
}
void mousePressed() {
stroke(0);
fill(random(0,255),random(0,255),random(0,255));
rectMode(CENTER);
}
void keyPressed() {
if(key == 'd'){
X = X+10;
}
if(key == 'a'){
X = X-10;
}
if(key == 's'){
Y = Y+10;
}
if(key == 'w'){
Y = Y-10;
}
}
int Y = 1;
int sx = 1;
int sy = 1;
float back = 255;
float yback = 255;
void setup() {
size(800,800);
background(255);
}
void draw() {
background(back,0,yback);
back =(mouseX/3.1373);
yback =(mouseY/3.1373);
ellipse(X,Y,10,10);
if( X > 810) {
X += -810; }
if( Y > 810) {
Y += -810; }
if( X < -10) {
X += 810; }
if( Y < -10) {
Y += 810; }
}
void mousePressed() {
stroke(0);
fill(random(0,255),random(0,255),random(0,255));
rectMode(CENTER);
}
void keyPressed() {
if(key == 'd'){
X = X+10;
}
if(key == 'a'){
X = X-10;
}
if(key == 's'){
Y = Y+10;
}
if(key == 'w'){
Y = Y-10;
}
}